SPRINGTIME - VIPER - MISER PRINTERsaid before, 'Ask and Ye Shall Receive' so all you shareware type developers keep this in mind. I prefer to review the FULL version of the game, but I will certainly be happy to look at the Shareware version too.TITLE: SPRINGTIME CODERS: 'Joker' Brenco & Fabio Corica TYPE: ARCADE/PUZZLER PLAYERS: 2 HARD DRIVE: ? SPECIAL REQUIREMENTS: NONE RELEASE DATE: NOW
I was requested by the author to review this game for them and as I have
This is by far one of the most unique games I have ever seen to date andbelieve me, I see alot! <grin> The hardest part of this review is going to be trying to get the basic game concept to you in black and white.
The game is set in 3D and from a top view. It takes place on platformsthat rotate as you walk on their walls, making the floor you were just walking on become a wall behind you. Imagine a plus sign in 3D and your player in on the left side of the vertical 'wall'. Now you walk to the right against the wall and the plus rotates, placing you on the right; the wall is now your floor and the floor you just came from is now the wall. Folks, if you can't get it from that, you are just going to get it and see for yourself.
Now for the actual game components. First thing I noticed was howprofessional the whole package was. From the clean front end to all the little details about the graphics. Very nice. Now the music was okay and the sound effects were all in the right spots. The audio of this game is not its high point. The actual addictive game play is definately the high point. It has that 'play just ONE MORE' quality about it.
The actual game is made up of levels that get progressively harder (andin a HURRY too) and the aim of each level may seem simple. On one of the platforms' surface is a large 'X' and on another is a spring (wondered to this point what the title had to do with the game eh?). The goal? Move the spring to the 'X'. Oh, did I mention that you can't let the spring fall off the platforms? Yeah, that is the trick. Believe me; that is really the part that sucks. Aside from the fact that you have to figure out which platforms can and cannot be rotated, but also predicting the effect that rolling that particular platform will have. Addictive and frustrating too.
Puzzle freaks will have a heyday with this game. Fast action arcadersbetter go check out something else. Looking for something different, though, you ought to get this. It isn't graphically stunning, but it will keep you coming back for more and in this day and age, longetivity is much more important than eye & ear candy.
TITLE: VIPER CODERS: Nathaniel Myhre & Rob Drennan TYPE: ARCADE PLAYERS: 1-6 HARD DRIVE: Y SPECIAL REQUIREMENTS: AGA ONLY RELEASE DATE: NOWplay that you just get caught up in it and don't want to stop playing. Ah, and you thought the days of games with that draw like CHOPLIFTER and LODE RUNNER were dead and gone! I am happy to say that it is not so. VIPER is a return back to the days of simple and playable games.From time to time, a game comes along that is so simple and so easy to
Graphics are pleasant yet very simple. Game play (described below) isincredibly basic. Where this game just grabbed and goosed the hell out of me was the AUDIO! Obviously these guys have a great passion for sound. Every sound effect is done superbly and is perfectly placed within the game. Most of them are taken from popular TV shows like Star Trek and the Simpsons. You will love the care taken with the sound.
Now on to the game play. It is a tried and true element. Remember theold rehashed game of LIGHTCYCLES from TRON? You know, you drive around the screen leaving a trail behind you, hoping your enemy will run into an arena, his, or your walls. In most versions of this game, you are limited to driving in the primary four directions (up, down, left and right). In this game, you are allowed full 360 degree movement. Sounding cool yet? Well, wait! You don't crash if you run into a wall (well, unless it is actually head on; glancing blows will bounce you off). Running into your own or other players' walls will eliminate your playing the rest of the turn. All players play with the keyboard controls which are logically placed.
Up till now it still sounds like a glorified TRON game, I know. I amsaving the best for last. You play for points in this game. How do you score them? Well, as you and your enemies draw the lines, occasional breaks happen in them. Drive through these breaks to score points.
There are some other little goodies too, like when someone dies, thewhole game speeds up. There are others, too, but I don't want to spoil it all for you!
The only real problem with this game is that it is AGA. I mean, I canrun it, but I know a lot of people who would like an ECS version. Even if you aren't a big fan of the gendre, you ought to at least give it a whirl. This shareware version I tested only allowed three players and the regist- ered version allows six. Don't make the mistake of not picking this one up. It is kick butt!
TITLE: MISER PRINTER CODERS: Heinz-Gueroter Boettger TYPE: UTILITY PLAYERS: N/A HARD DRIVE: Y SPECIAL REQUIREMENTS: HP DESKJET OR COMPATIBLE RELEASE DATE: NOWcompletely invaluable. This simple utility will allow you to print multiple pages of text on a single printed page. Up to four per page are allowed.This is a quick and dirty review of a little tool I find totally and
It has some very nice simple features such as a print preview, select-able printed pages, font control, paper type, and some others. The cost of HP DJ ink cartridges make this little program something that you can't do without if you own one of these printers. The output is incredibly clean (like a photocopier reduction reproduction) and highly readable.
The only real drawback is the limited market it has. There are actuallya couple of printers compatible with the HP Deskjet but for the most part, well, this utility won't do you much good. With the price of the HP DJ 540 clocking in at just over $200, I have a feeling that this program is going to get a lot of use.